Binding: CD-ROM Brand: Shrapnel Games EAN: 0808003451108 ESRB Age Rating: Teen Format: CD-ROM Label: Shrapnel Games Manufacturer: Shrapnel Games Packaged Height: 90 hundredths-inches Packaged Length: 840 hundredths-inches Packaged Weight: 85 hundredths-pounds Packaged Width: 630 hundredths-inches Platform: Macintosh Platform: Linux Platform: Windows XP Publisher: Shrapnel Games Release Date: 2006-11-17 Studio: Shrapnel Games
Feature:
- Players can design and save gods for later play
- Map filters now allow players to easily locate scouts
- Over 1500 units to wage war with -- deep combat model encompasses everything from battlefield morale to the use of magic
- Nation specific spells and summons - More than 600 spells and 300 magic items, all with evocative descriptions
- Make and remake nations as you see fit, with more powerful modding capabilities
Product Description:
Dominions 3: The Awakening gives you a chance to save your world from the coming chaos -- or take advantage of it to see your god ascend and rule. Awakening from a slumber beyond comprehension to mortals, the gods promise much to their followers -- and to their enemies they will deliver blood, fire, and death. The war for true ascension to godhood begins and a new chapter in the Akashic records is about to be written in the tattered flesh of the fallen... Turn any image into a map -- battle across FaerĂșn or Middle Earth Choose whether you want you chosen god awake or dormant when the game begins Rebalanced rates for income, supply and resources to enable larger conventional armies Streamline play by checking for taxes & unrest automatically, through the Autotax function New music from Erik Ask Uppmark and Anna Rynefors, the duo behind Dominion 2's lilting musical score Features 300-page printed manual with a play-along tutorial, spells reference, nations info and so much more
Customer Reviews:
1 of 1 customers found the following review helpful:
Primitive But Awesome, 2008-08-27 Dominions 3 is the latest gem in the Shrapnel Games fantasy strategy franchise. It's a terrific example of gameplay overcoming graphics.
The premise is simple. You create a fresh-faced new god as your character that leads an army of warriors and monsters to spread your "dominion" throughout th land while your enemies do the same. Each turn, you build temples and castles, move and raise armies, and fight it out over territory against your rival gods. Researching spells, fortifying your territories, upgrading and outfitting your commanders, and spying on rivals are also activites to occupy your time.
The nuances are what makes this game so good. Your god template has a number of variable attributes that can change how you play the game drastically. The range of spells available to you, the preference of territory, the armies willing to swear fealty, and even the mobility and appearance of your avatar has an effect on what you do. Maps can be randomly generated or customized by importing any 2D graphic and drawing territory lines on top of it. (Fight in Middle-Earth! Battle it out it Faerun! Divvy up the lands of Narnia!) Artifacts can be found that help to kit out your generals and confer battle-winning attributes to them.
Since the game is based on taking turns, multiplayer is a great way to play the game. Play by email and user servers are supported avenues for multiplayer. Going against other humans is a blast as the added variable of diplomacy makes the game that much more addicting.
The only fly in the ointment is a big one. Huge, in fact. The graphics look absolutley atrocious. In an age of 22" LCD monitors, the static low resolution sprite based graphics of Dominions 3 are a real letdown. (This coming from someone used to playing 2D wargames all the time.) Ugly doesn't even cover how bad this game can look while in play. Unfortunatley, this is going to be a big problem for a lot of people.
If you can get past the graphics, Dominions 3 offers some of the finest strategy gaming around.
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