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From:Eidos
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| User Rating: Amazon Sales Rank:#1956 |
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1 of 3 customers found the following review helpful:
Like the original game only better!, 2007-08-09 I've often thought that the original Tomb Raider game was great but when I would go back to play it I was disappointed with the way it looked. This is like the original game but with lots more to do and beautiful graphics. Lara looks a lot better too. At first I thought that it was not challenging enough then I thought that that it was TOO challenging! (Dang Centaurs!). You Tube was a great help. It had videos of how to beat the bosses and how to navigate the tricky spots. I highly recommend this game!
2 of 3 customers found the following review helpful:
Tomb Raider Anniversary, 2007-08-03 Where to start. This game definetely shows how the Tomb Raider series has progressed over the last decade in terms of graphics and new ideas and challanges. If you love the orginal Tomb Raider then this game is a must buy. Graphics are extradanary, the added puzzles and new moves such as the wallride gives the gamer a brand new intrest in an old lovable game.
The intresting thing to note is the levels are not exactly the same as the orginal, so it keeps experienced gamers on there toes so the speak, The creators add little parts to the levels which in my book deserves recognition, so I didn't feel like playing the exact game as the orginal.
The only negative things I would have to say is sometimes the camera angles is at your disadvantage and sometimes you need to guess on your jumps, and there is a bug in the game you get if you jump wrong, rare, but none to less there.
Great game, Great replay value too. I reccomend it to all Tomb Raider fans and anybody interested in playing the series.
2 of 5 customers found the following review helpful:
Pretty scenery doesn't mean a great game, 2007-07-23 I haven't been playing many video games lately, but when I read the high praise being given to this game I decided to get it and see if it could bring back some of the enjoyment of old TR games. I will say the graphics are beautiful and Lara's moves aren't so mechanical, but the game play is no better and in many ways inferior to past games. The bulk of game is 3 jumps & a grapple throw - repeated until boring, with the a few switch pulls - never very tricky - pick-ups that are pointed out by glowing orbs, box pushes and a bit of shooting. Highly repetitive and becomes very predictable once you get the feel for it. Sadly the way too short Manor level comes closer to being like TR of old. I guess some fans will argue that any decent game is better than the last two Core versions and maybe I should be happy with what I have, but it seems like a pale imitation compared to the glory days of the '90s
14 of 16 customers found the following review helpful:
I still miss the OLD Laura..., 2007-07-23 I cut my teeth on the very first Tomb Raider when I stumbled onto it. I loved the game, although there was no sound and the pixels were a bit too large. Still, it was a jump in technology and fascinated me. After Eidos' departure from the original Tomb Raider formula in Angel of Darkness, I was delighted to hear they were going back to the old formula which made Tomb Raider so popular. Unfortunately, the one thing they didn't go back to was the camera. Like recent Catwoman and Indiana Jones games, they use that damned revolving camera. The old Tomb Raider games were a blast to play because the camera was behind Laura's head and made you feel like YOU were her AND, you could press a few buttons and look through her eyes; up, down, left and right when you were entering an area that looked like trouble. I Love the Tomb Raider games; all but Angel of Darkness. But, I absolutely hate the camera in the last few games. Laura walks through a door and now you see her as if she's entering the new area. The cam is now positioned in front of her, so you have to keep turning your mouse until you can see behind her. If there's an enemy approaching, you can't see it until you get the cam behind her. That's annoying as hell. Also, when she's in combat or making jumps, again, you have to continually position the camera. The old method was excellent. WHY do they have to use THIS stupid camera??? In ALL the Tomb Raider games, there seems to be a delay in action when you hit the keys and sometimes you have to hit them twice. For example, when you want her to jump. Often, there's a second delay in her performing the jump after you hit the key. It must be something with the engine they use. For example, I'd have her run and jump off a platform to another ledge or something and she'd run and just fall off the edge to her death. I hit jump at that split second but she fell. Or when the T-rex is charging, I hit jump and the right or left button, but she stands there taking injury. Now that really pisses me off. Also, like the last Indiana Jones game, the level I'm stuck on right now is the battle with the T-rex. It's one of those timed levels with no place to hide, no place to relax. I think I counted over 1000 attempts to get Indy to run and jump and escape the tank-thing chasing him on the second-to-last level of the Indiana Jones game and by then, it wasn't fun anymore. I'm running into that now with the T-rex. I've read how to kill it but it doesn't help when Laura crouches rather than jumps or that I can't SEE the T-rex as I'm running. It doesn't help that she runs at one speed only or that the keys have a tendancy to be non-responsive. I absolutely hate timed levels. You have to do everything exactly right or start over. When THIS game came out, I realized I had never really completed the very first Tomb Raider game because I couldn't hear the cut scenes. I downloaded all the Glidos stuff and upgraded my original game and played it to conclusion. It was very enjoyable. The animals in the original look goofy as compared with the critters in the remake here. The graphics are absolutely excellent and so far, it's relatively enjoyable. I DO wish the designers would allow for alternate routes rather than being strictly linear. I've rated the game, thus far, as 4 stars, only because I haven't completed it. In the original, I had no trouble defeating the T-rex because you could back into a tunnel when it attacked and shoot from safety. You don't have that option with this version. And because of the camera, it's awkward turning her around to face the T-rex and then fire. My fingers are cramping up from constantly firing her guns and jumping. I still have ALL my Tomb Raider games and play them over and over again. All except Angel of Darkness. I trashed that one. Jesus, I sure wish they'd go back to the original camera behind Laura's head. At least that way you could see what's coming and I liked the old controls better too. It was much easier to control Laura and flip sideways, back and front. Now when you hit jump and left or right, she turns and jumps in that direction rather than flipping. I liked the flip better. Also, there's no real roll in this version. She can roll when you're running, but not from a standing position; as if you were standing in front of a lever. Previously,when you were standing facing a wall and you hit "end" on the keyboard, Laura would flip and be facing the opposite direction. I also miss the fact that you could get her to burst into a full sprint. Now she just casually runs from enemies, and usually takes a lot of damage because of it. Not to mention that YOU feel the urgency for speed. Tomb Raider II and successors (except AOD)all had great controls and cam. You really felt like you could do almost anything. I wish they'd have left those controls in place and upgraded the graphics and all would've been perfect. One other thing that I've noticed thus far. Laura can't interact with a lot of the environment. She can't really explore other areas. You see an obvious ledge, but she can't jump up to it or grab on. C'mon... half the fun is exploring everything and feeling like you're really alive and a part of the game. Overall, I'm sure I'm going to love this game, despite all the criticisms I've had. I just want to see more adventures. But, the older games are still better because you could control the actions better and SEE better. That was the formula that made it all enjoyable. If they could change only two things to make this game and future Tomb Raider games better, I'd say get rid of that camera and go back to the original and restore the orignal controls. I'll add an update when I finally progress beyond the T-rex...
Lara's Back, 2007-07-21 This game is visually much more stunning than the original Tomb Raider that inspired it and other than some of the challenges being a bit frustrating, it's every bit as entertaining as all of the tomb Raider games before. Only complaint is the game "engine" still has a few funky things to it that occasionally make it hard to do certain jumps or maneuvers. but never the less .... highly recommended!
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