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From:Eidos , Eidos Interactive ,
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| User Rating: Amazon Sales Rank:#2854 |
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1 of 2 customers found the following review helpful:
Overall a good game, 2006-07-14 Overall this was a good game, not quite long enough, but a good game. The levels are fun and interesting to play. Some of the areas you visit are breathtaking, especially if you have a high end computer system. I just wish the game was longer and hope they make a sequel to finish the story.
5 of 6 customers found the following review helpful:
Best Tomb Raider since TR II, 2006-07-10 I was pretty impressed with this game. I never thought I'd play another Tomb Raider game after AoD but this game showed that the series could be resurrected. It breathes a much-needed breath of life into the TR series (although it doesn't come without its faults).
The gameplay is a big improvement over the previous games, and is much easier to play. Lara isn't as stiff and clumsy as she was in the previous installments, and the controls are much more fluid and flexible. This is the first Tomb Raider game that has decent controls and it makes the game enjoyable to play. The graphics are also pretty awesome (at least the next-gen look) and level designs are great, returning Lara to the tombs of the original game. The amount of detail that went into the levels is astounding and it's a treat just exploring the levels. With next-gen features turn on the graphics rival those of Far Cry and other next-generation PC games. The sound and music is also top-notch and fits the game very well. Overall it's a big improvement over the past games and is a fine game in its own right.
However, in spite of these good features I had to dock a star, and that's because this game has some very serious flaws. The first is that it is a bad port. Speaking specifically about the PC version, the next-gen rendering is poorly coded and runs slow on even the fastest PCs. The game looks great on next-gen mode but it's virtually unplayable unless you go with the lowest resolution (which pretty much defeats the purpose of next-gen's great graphics). The second is the controls, which are camera-dependent. That is, the directional buttons differ depending on the direction the camera is facing. To me, this is a MAJOR design error as it breaks the consistency of the controls and it is a constant source of frustration. There have been numerous times when I would jump onto a ledge and press left to shimmy left only to have Lara stare behind her because the camera was facing to the right too much. In situations where I need to move quickly this can be a real handicap. This is further compounded by the fact that the camera frequently moves on its own (sometimes in completely unpredictable ways). There are been several times when I jumped onto a ledge and pressed up to move forward, only to end up falling off the ledge I just jumped up on because the camera did a 180 and effectively turned her around. Static controls and a manuel camera would have made this game significantly more playable. A third major problem (mentioned by others) is the length of the game. Although the levels are well-designed the game is far too short. A decent player can finish the game in a couple of days (although unlocking all the secrets will take much longer). There are some bonuses such as the time trial (which can unlock some costumes) that can extend the game a bit but the fact is that the game is awfully short and the replay value just isn't there. Although these problems aren't enough to ruin the game, they detract significantly from the game to merit docking a point.
However, overall the game is pretty enjoyable and if you're a TR fan then this is definitely the game you've been waiting for. It's what the past four Tomb Raider games should have been and hopefully what future Tomb Raider games will be.
2 of 15 customers found the following review helpful:
this game pisses me off, 2006-06-29 i played this demo and at first, everything is wonderful... graphics? amazing. lara? hot. controls? great, and a great interactive tutorial. but then i get to this place where you push a rock on top of a branch. i tried a million times to climb to the top of this branch, but i can't because of this branch on it sticking out in the way. i'm certain this branch must be the way. why else would it be sticking up far in the air? i even uninstall the demo out of frustration. i download it again later and try again.. then it hits me - i'm not supposed to climb to the top of this stupid branch! it's there for no reason at all! i'm supposed to just use my whip from the rock next to it! oh my god! what are these game makers thinking? do they want to put useless branches in the way and make me this frustrated?? so i get past that part, and i come to a part where you run across a trap.. ok that's fine, but then when i run past it, i go out the other door and i end up somehow coming out the door i just came in, like some weird kind of time warp!!! what the hell???? i try different ways to get out of this part but can't find a way out. is this some incredibly weird bug, or what? i don't know, but if this game is this frustrating in the first 5 minutes, i can only imagine what it's like later on. also, while the graphics and gameplay are amazing, what's so special about a game where everything must be totally linear and laid-out for you anyway? come on, tomb raider..
1 of 1 customers found the following review helpful:
Annoying controls, 2006-06-24 I do love love love this game, but the new controls are so awkward. The camera angles also get in the way.
1 of 3 customers found the following review helpful:
The Best Game Of 2006!, 2006-06-13 This is the only Tomb Raider that really reflects what the game really was meant to be. Lara is great! and better than ever by the way... Buy this game on PS2 or PC (you'll have to get a strong graphics card)
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