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From:Eidos , Eidos Interactive ,
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| User Rating: Amazon Sales Rank:#1990 |
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Great Game, 2007-01-13 This new outing is one of the best and breaths life back into an old franchise. At twenty dollars this game is a steal.
3 of 5 customers found the following review helpful:
My 2 cents, 2007-01-07 It ran nearly flawlessly on my P4 1.8, with 512 meg of ram and a good video card. Responsive controls, looked good, never crashed. I was very pleased it was not some buggy - half baked release. Kudos to Eidos and company for that.
My over all experience was the game was good. I thought the puzzles and game play were clever and just the right level of difficulty. That is, until the later levels. The later levels had more and more of the "Climb over here, jump on that, uh oh, it's collapsing, move quick or die". So instead of exploring to figure out the solution, it's repeating the same scene over a bunch of times to get your timing right.
My other real disappointment with the game was the end level bosses. I just don't find it entertaining, fun, or creative to have "the boss" at the end of the level that must be defeated. The bosses went from manageable to completely over the top in power.
Tomb raider is, in my mind, an adventure waiting to be played; A story to be played thru. Most of the story for Legend was great, but the drudgery of repeating over-complicated timing sequences and fighting giant, over-powered beasts left me disappointed. Kind of like coming out of the movie theatre and saying to yourself, "That was ok, but if they had just done this instead, it would have been fantastic."
And one other thing. I agree with everyone else. It's WAY to short.
1 of 1 customers found the following review helpful:
Not as bad as some say, 2007-01-05 This game certainly puts a whole different spin on Tomb Raider games. If you're a DIE HARD Laura Croft fan then this game is for you. I haven't played any Tomb Raider's since Tomb Raider II on Playstation 1 and I STILL liked this game. Most reviewers say it was a horrible game, but I certainly enjoyed it. I like solving puzzles in a sense that you become part of the puzzle and this game does exactly that.
4 of 8 customers found the following review helpful:
Buy a Learjet; It will be easier to control., 2007-01-03 I have played every TR game that was made for the PC, and this is by far the worst of them all - even Angel of Darkness if that was possible. I am sure I would have a better chance of flying a Learjet than playing this worthless game. What a shame. I am amazed that after all the complaints of the controls from Angel of Darkness, they decided to alter the original controls MORE!!! The old controls that actually made sense are now completely gone. The interaction you used to have with Laura (like having control over her grabbing a ledge, fine movements turning in a direction, side-stepping left or right, and many more...) are now gone. I've just bought a new hard plastic frisbe.
If you were waiting for the return of the old Laura, do not buy this game!! Make sure you find a way to play it before you think about buying. I have a feeling this will be the end of Laura's legacy after screwing over so many of us who gave Eidos a second chance. If the controls of the old Laura do not come back, I will never buy another TR game.
6 of 6 customers found the following review helpful:
Worth waiting for (not what you think), 2006-12-08 It was worth waiting until I could get this game for $10, new. After pre-ordering AOD and being monumentally disappointed, I figured I'd wait on this one, and it was worth it... if you know what I mean. At the original price this game would have been a ripoff. At $10 (and shipping, as always, bumped that up considerably), it's just about worth it.
Price aside, I feel like someone who actually PLAYED the original TRs worked on the design for this new installment. There are still numerous, inexplicable problems with the way the camera shifts or locks. And I'd love to know what genius decided that 'left' and 'right' should suddenly become 'forward' or 'back' depending on the orientation. But even with those idiosyncrasies this game is way more playable than AOD, which I never could muster the patience to finish. The AOD designers lost touch with the fact that games, by definition, should be more fun than frustrating. Legend is actually fun in a lot of places, and some of the puzzles do require a bit of out-of-the-box thinking, as it were. That was refreshing. And as a former high school gymnast whose apparatus was horizontal bar, I really enjoy the new 'kip-to-giant-swing' move they've added to Lara's repertoire.
All in all, Legend is definitely a step back in the right direction. If Eidos continues the franchise, hopefully they'll take into account the generally more positive reaction to this getting-back-to-basics approach, and the next one will actually be worth the full price. Stranger things have happened!
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