Tomb Raider: Legend
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  • Tomb Raider: Legend

    From:Eidos , Eidos Interactive ,
    Tomb Raider: Legend
    See Product Page



    User Rating:3.5 out of 5 starsAmazon Sales Rank:#1332




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    Crystal Dynamics = Crystal Clear Accomplishment!!, 2008-07-02
    This being the company's first Tomb Raider, was actually my second next-gen Tomb Raider game I have bought. I will only say, that we need more games like these. The most interesting part is being able to play one location per level. If you have played the old games you will get the idea. This is an excellent game that I play on my PC. I will eventually purchase a new computer, but in the meantime I am happy running it on my ATI RadeonX300 chip set. I will always appreciate what Lara has done for us, knowing that all new Games and MUSIC has gone to Senseless CRAP!! But not Lara, at least not yet. Those that complain about controls, always remember it is very difficult to make a perfect game that would probably take over 7 years to accomplish. And yet some would be..... Still Dissatisfied! If YOU can make a game that every single person on Earth enjoys, I would dish out $1000 just to own it!!! I am a very choosy individual, believe me I like almost every genre of a game..... but it has to have a high replay/interest factor! As for those that say the Anniversary version has serious issues running VISTA, than search for a computer that can be assembled according to your instructions! Remember the little thing called the "internet". Yes, CUSTOM-BUILD YOUR NEW PC ONLINE! A great web page is www.cyberpowerpc.com. Please DON'T waste more money for business practices that force you to "GET NEW or SCREW YOU" deal. You can definitely get a high-end PC for the SAME PRICE. I believe they still offer "WINDOWS XP" with custom built machines. I Don't Want To See A Great Series Forgotten, DUE TO VISTA MAINTENANCE ISSUES!! I LOVE CRYSTAL DYNAMICS, CORE, EIDOS, and especially LARA CROFT!!! The Tomb Raider Games have been a blessing to the Gaming World! LARA CROFT WILL LIVE IN MY DREAMS FOREVER!!

    Good Game, 2008-06-23
    I like this game pretty good! I like the graphics, I like the levels, and the puzzles. Some times the controls get in the way, but it is easy to control.

    Controls 3/5
    Graphics 5/5
    Game Play 5/5

    Over All 4/5

    1 of 1 customers found the following review helpful:
    What a comeback!, 2008-06-19
    After playing tired sequel after sequel in the TR series, this one finally delivers. Some thought it too short - I say short and sweet. Or difficult to control - what was the problem? Best Tomb Raider in a long time and very enjoyable play here with spectacular graphics. Strangely, Crystal Dynamics also produced Tomb Raider Anniversary that I found to be somewhat difficult and annoying. Maybe they will use Legend for inspiration on the next one.

    1 of 1 customers found the following review helpful:
    A CLEAR IMPROVEMENT, 2008-03-11
    Unfortunately Eidos never could appreciate the what a gold mine the Lara Croft series could have been. The Legend is clearly a major improvement in the Croft series with stunning graphics and story line. The keyboard has also improved from 4 flats to retreads but still needs work. Parts of this game still involves more fighting with the keyboard to get things done but is more the exception than the rule.
    The second game in this video is Croft Manor which is separate from Legend and gets extremely high marks if you like puzzle solving and critical thinking. This section will keep you pleasantly hooked from the getgo. The fact that Angelina Jolie turned this series into blockbuster movies is a testament to the success of the Croft concept. Had EA or Vivendi Games had this series from day one, the Lara Croft games would have surpassed Halo, Doom and Call of Duty in a heartbeat to be the best series in video history. The Croft series needs to be remade with the serious investment it requires at the very least. Lets hope Eidos gets bought out!

    Sweet but short, 2008-02-16
    Crystal Dynamics has done what I assumed was impossible. They turned Lara Croft into a nimble, responsive game character. I used a dual analog PC gamepad, and enjoyed nearly every minute of her death defying globetrotting. (I suspect a lot of reviewers who complain about the controls are using mouse and keyboard).

    The first step Crystal Dynamics took was to make environmental interactivity much more forgiving. "Close enough" is now good enough as the game will give you the benefit of the doubt during acrobatic maneuvers. As opposed to the sadistic difficulty of CORE designed games, TR vets may actually feel Legend to be a bit on the easy side. (I say we've done our time in gaming hell, and it's time for a little relaxation.) Even dull block pushing puzzles are now fun with the new analog push/pull engine. The grapple is a nifty and useful gadget designed for constant interactivity with environmental objects. And Lara herself moves with surprising agility and quickness, rarely taking a bad step on even the most precarious ledges. Finally, Lara moves with the grace and skill she always should have.

    The camera generally points in the right direction, and the right analog stick can be tailored as the camera control (I recommend it). I didn't encounter a stuck camera more than a few times in the game, which is very good for a 3rd person 3-D action game. What isn't good is the retention of the "dramatic" camera angle swings during tough maneuvers. Bad habits die hard, and this staple of bad old TR gameplay needs to be buried six feet under. And if there's room in the coffin, drop the relative control scheme in and pile on the dirt. Forward on the joystick needs to be forward, left left, right right, and back back at all times regardless of camera angle. Yes, I'm an absolutist.

    Lara's new voice is more human than the angry British dominatrix styles of previous games. She has more depth to her character, and is finally pleasant to listen to. I'd like to hear less of her next time, though. The chatter between her and her two knucklehead companions is grating. While it serves an admirable purpose of pointing out environmental hazards to avoid cheap deaths, and breaking up the lonely monotony of a long level, it's just too much. As Elvis said, "A little less conversation, a little more action..."

    Plenty of folks have already raved about the graphics, so I'll just briefly concur. You haven't seen Tomb Raider as it was always meant to be without playing Legend. I would like to replay quite a few of the original TR classics rebuilt with this graphics engine, if only to see them in high res and no PSOne draw distance limit.

    The gunplay and motor vehicle engines needs a rebuild. I wouldn't bring this up if so many human enemies weren't presented in the game. Lara's precision aim is pitifully inaccurate, and auto aim is laughably easy, resulting in dull, lifeless segments of shootouts. The motorcycle levels are an embarassment due to the floaty, arcade feel and tinny sound effects.

    Finally, the game is too short. I'm all for brevity in gaming when it means a tight ten hour rollercoaster ride with no padding. But Legend just feels truncated. Then again, it has to be a good sign that Crystal Dynamics left me wanting more, instead of having to force myself to trudge through another brutal Tomb Raider debacle. Here's to improvement.

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