Quake 4
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  • Quake 4

    From:ACTIVISION , Activision ,
    Quake 4
    See Product Page



    User Rating:3.5 out of 5 starsAmazon Sales Rank:#2144




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    1 of 3 customers found the following review helpful:
    disappointed., 2007-02-27
    i remember the good old days of doom 1 and how fun that was.. and then quake 1 came along and was even more fun! it was great. anyway, i enjoyed the doom 3 demo except for the whole DARKNESS thing... i don't want to deal with that. so i figured maybe quake 4 would be as good as doom 3 but without having to whip out a flashlight every second and shoot at things i can't see. unfortunately, that isn't the case. quake 4 is just a pretty mediocre FPS.. i'd still rather play it than that crappy FPS prey.. but it's not as fun as, say, far cry or max payne. that's about all i can say really, it's just not that good. i didn't really care for the multiplayer either. if you really want a good multiplayer, play half-life 2's. people never talk about it but it's fun.

    2 of 4 customers found the following review helpful:
    Sweet!, 2007-01-10
    This is a good game. It won't change your life or nuthin', but it is fun. It's beautiful, runs well even on my Pentium 4 3ghz with an XFX 6600LE, which for those who don't speak tech, is pretty middling. The game is not very original...but come on. All shooters begin with "You're a guy with a gun" and then diverge from there. This sticks to its roots in terms of gameplay, but that's a good thing. THese are the best damn corridors you've ever run down.

    Enemies
    The enemies are cool, well designed, and not too dumb. They also have a decent variety. The later enemies have rediculous amounts of life, even on easy mode (4 rockets to the midsection...that oughta kill anything, and the goon in question wasn't even a boss).

    Level Design
    THe levels are well designed. These guys have had plenty of practice doing corridors and factories. Only one bit (A box puzzle, for chrissake) struck me as lame. The rest was all "been there, done that, wanna do it again." Sure, you've seen it before, but this is more of a distillation. The best parts of corridors and indoor levels, minus all the bad parts. The enemy concentration is cool, the game is well paced, and some parts get incredibly tense...like, lights out, no enemies, going through rooms of strogg medical experiments...i can promise, its way freakier than it sounds...although the climax is lame...however, the outdoor parts are dull and uninspired; a railgun chase, a mech, a tank, some foot bits, and a machinegun, all dull and ugly. Still, almost the entire game is indoors, so dont worry

    Graphics
    THe graphics are a mix. Indoor, absurdly beautiful. Set a foot outside (dont worry, wont happen much) and it looks like Quake 2 or something. Some bits that are outside but in small areas still look great, but you really wanna stay inside. ALso, the physics is cool, but plays little part in the game.

    Plot
    Yeah, right, who do you think you're kidding?

    Weapons
    Pistol: stupid, limitless ammo, and in the whole game you'll kill maybe 5 things with it. Because there are five between you and the
    MACHINGUNE!
    My favorite! Well modeled, well balanced. Accurate at maybe 50 feet, fire rate is about right, scoped single shot mode, upgrades to 80 round clip (from 40). Good damage. Most useful weapon, hands down.

    Shotgun
    Its a shotgun. Headshots will kill powerfull enemies very quickly. Accurate maybe to 20 ft, but not with full damage. Useful. Reload is slow at first, but you can shoot while reloading. Upgrades to 10 round clip, no shooting while reloading, but very fast reload.

    Nailgun
    Heavy machinegun. 50 round clip. Pretty powerful, fairly accurate. Upgrade gives you a scope that lets you lock on, but no zoom.

    Grenade launcher
    Launches grenades. Kinda sucks

    Rocket launcher
    Launches rockets. Rocks! Powerful, accurate, a little slow, not much splash damage, but good fire rate, and excellent for taking down the big guys. Upgrade lets you target after firing, but doesnt really work well

    Railgun
    Sniper rifle. Why you need a sniper rifle in a hallway is beyond me. Powerfull, slow, 3 round clip. Upgrade makes it more powerful, but you wont use it much.

    Hyperblaster
    Strogg weapon. Very fast firing, powerful, a little nock-back effect on enemies. Pretty cool

    Lightning Gun
    Wierd thing. Kills slowly, so its not too useful. Upgrade lets you arc lightning, but again, useless

    Strogg Dark Matter Gun
    Illness in a can. Or something. SHoots black holes that suck in enemies and then spit them out. Good against bosses or groups of enemies. OR anything else.

    Thats it. Note the lack of melee combat. However, your enemies can and will suckerpunch you, so stay back unless your using the shotgun.

    Note: this game is incredibly gory, and disturbing. I'm a 15 yr old violence-loving, slightly-mentally-ill type, and I got a little wierded out. Be advised. Also, the much touted stroggification thing is really boring and not cool at all. Or disturbing. Its the rest of the game. Not just blood, but mutilation, wierd medical experiments, and so on.
    Also, you will not use your brain more than twice. THats right, 2 actual puzzles. WTF? this isnt halflife, get your damn puzzles out of here. ANyhow, shooter fans will like this unless they happen to be those obnoxious pseudo intellectual creative types. In which case, they won't like it. Screw you


    4 of 5 customers found the following review helpful:
    Quake Lives, 2007-01-09
    The last version I played of Quake before this was Quake Arena, which I liked, however I've always been a fan of FPS games so I looked forward to playing Quake 4 after trying out the demo.

    The graphics are killer and the AI seems to be very reactive. There are some very immersive levels and the play is fast-paced and adrenaline-pumping. However, there are a few things that I didn't like about it.

    1. The gameplay does not change much. Most of the levels are dark interior rooms with horrific, lumbering, enemies coming in predictable waves ala Doom.

    2. It would have been nice to have more vehicle based missions. There was entirely too much running around waiting for some ornately grotesque creature to jump out of the darkness and not enough "mission-based" levels.

    Overall, the game was worth the money, but there was room for improvement.

    3 of 3 customers found the following review helpful:
    Well worth a play., 2006-12-13
    I haven't played doom, and wasn't particularly impressed with Quake 1 or 2 when it came out so I wasn't expecting much from this, nevertheless I picked up this title ad hoc one day in the bargain bin. I can ramp it up to 'Ultra Qualitiy' on my PC and with my new Sennheiser headphones this game is a great deal of fun. The graphics and sound quality is outstanding and really this is a first rate title.

    Quake 4 probably suffered mostly from its release coinciding with the release of F.E.A.R. In many ways F.E.A.R. is a superior title and if you have to choose between the two then F.E.A.R. is the way you ill want to go. But if you have the extra cash, or you can pick it up in the bargain bin then you won't be dissappointed by Quake 4.

    Strengths:

    * Outstanding graphics and textures
    * Oozes atmosphere
    * Immersive story line (well at least to get you into the action)
    * Quality sound

    Weaknesses:

    * Fairly linear
    * Can get repetitative.

    Despite the fact that this game was largely ignored, it is better than most products out there. Well worth a try, particularly since it is now in the bargain bins.


    Solidly entertaining FPS, 2006-11-02
    While Quake 4 will never win any awards for originality, it's still a fun FPS game with plenty of action, a few good "Holy crap!" moments, and lots of atmosphere. If you're a fan of high action first person shooters, you could do worse than picking up Quake 4.

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