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From:ACTIVISION , Activision ,
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| User Rating: Amazon Sales Rank:#2144 |
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5 of 20 customers found the following review helpful:
Disappointing for the Quake III lover., 2005-10-20 Executive Summary: This is almost like Doom 3. If you like Doom 3, you'll probably like this. If you wanted a game like Quake 3, you'll be disappointed. The plot is repetitive like many games.
The death match multiplayer reminds me of Quake 3, but what I really enjoyed about Quake 3 was the single player w/ the great bots. For me I'm very sad that I bought this game. :-(
15 of 23 customers found the following review helpful:
Quake 4: Just as reliable as prior versions., 2005-10-19 There have been many games that I have played that have taken my breath away, but not one that continues to do so with every single frame: This game is without a doubt the most intense FPS I have played in a long time.
You keep hearing people go on and on about Half-Life 2: A game that requires you to go online to play the single player (what why).
I haven't the foggiest what people see in that game other than the fact it was a wonderous project, but it had one flaw: It was a linear game. Go to this room, go to the next room, and don't go back and don't go to any of these other rooms or buildings or anything like that because we didn't make it... ugh. I loved the game, don't get me wrong, but there are flaws in such a linear setup. Quake 4 is linear as well, but as soon as that draws to a close, you're playing multiplayer on any of the old / new maps they've put on there, and you're having a good time all over again.
The single player is wonderful, with a great story and a great engrossing pace. Nothing is too difficult, but nothing is to easy. The sound on this game is great, so long as your sound card is OpenAI compliant, and if you have a decent machine (i'm running an athlon xp 2600 w/ 1gig of ram and a nvidia geforce 6600 w/256 meg), you'll do fine. In fact, I'm running it with everything on, and it takes a second to load, but once it does, OH GOD I MADE A MESS: it's gorgeous... wow. Without a doubt, the most creepy, horrific experience I've had in a FPS without being frightened in a long time.
I mentioned previously that the game was fast: that's an understatement: This game is REALLY fast. It's pace is beyond that of any other game I've played recently, and wow: it's amazing that such a pretty game can move so quickly.
I've been playing it since I got it at roughly 11 am Tuesday, October 18th, and man, I went through more chips and caffine by myself than I would at a network party.
I would say that the graphics are great, but that's an understatement. The graphics are nigh perfect... I'm in love with the engine, and just how they've made quake it's own game, and not borrowed anything from doom at all, really. This game has it's own look, feel, heck, it has it's own ecosystem, it seems.
The AI is also GREAT. I was decending a stairwell on one of the levels, and there are all these barrels, explosive mind you, that I could push down the stairs... OH man, now that was a trip. They kept trying to get away, and I kept knocking them down, and man, it was wicked; they kept trying to get away, and I kept chasing them with explosive barrels... The room actually took me a few times to get down, but once I did, OH MAN... that was the coooooolest thing ever.
I don't know how much of a fan you guys are of this series, but it's a must-have for anyone who has enjoyed a previous John Carmack game, because he, yet again, delivers.
I would reccommend this to anyone who asked me about it for three reasons:
A) graphics.
2) sound.
D) environments.
Yes, it's a good game. I am flabberghasted that no one has reviewed this before me, but I do know that I will be playing it again when I get home. OH YEAH, I will be playing this until I can't play it anymore, and then I will get online and KILL YALL. oH YEAH.
good game.
/jstn
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