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From:UBI Soft , Ubisoft ,
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1 of 1 customers found the following review helpful:
Sure to please Myst fans!, 2006-01-01 When I first installed the CD, it didn't want to upload, so I had to restart my pc and try again. It worked the second time. I uploaded the "complete" version and it did take about 8 minutes to complete. This scared me because I thought it had froze again but, as it's uploading there are images of the Ages being displayed. Other than that, I did not encounter problems. My pc has an Nvidia graphics card (6000 series) if that helps.
I've been playing Myst since the beginning and instantly fell in love with Revelation. The graphics are phenominal and the Ages are simply beautiful! You get alot of interaction with the Ages and characters. The puzzles are challenging, especially one on the age of Spire. Many of the questions left unanswered from the previous games are revealed here for you. Cyan has really outdone itself with this game.
If you have a need for adventure, are extremely curious, love journaling, photography and lush plant life, I highly recommend this game for you!
5 of 6 customers found the following review helpful:
Revelation doesn't play on dvd-rw - don't buy this if this is what you have, 2005-12-27 I bought the Revelation game and installed it on my pc. It would start. I wrote to the ubi support on mystvgame.com. This was their reply "Response (Jason) - 12/26/2005 12:53 PM Unfortunately, this game is not supported for use with dvd-rw or cd-rw drives because of the copy protection that is on the disk. The only reccomendation that I could make for you would be to purchase a regular cd-rom or dvd-rom to install and play the game. " For such a great game that probably took programmers a very long time to create, it is really horrible that this bug was released with this game. Skip this one. Myst V works okay with dvd-rw.
6 of 7 customers found the following review helpful:
Great Game!, 2005-12-15 Being an avid fan of the Myst games, I was very excited for Revelation to come out. When it finally came, I was very pleased to see that it was an excellent addition to the series. The graphics are INCREDIBLE and taking photos is really fun. It's also very clever to have the in-game hints with three different levels for "Need a Hint", "Help Required" and "AH!!! I CAN'T DO THIS!!!" Overall, I'd give this game a 4.5.
PROS: 1. much-improved graphics 2. much more manuverability 3. incredible music (thanks Peter) 4. taking photos (a must for those who DETEST writing everything down) 5. challenging puzzles
CONS: 1. akward options menu 2. that freaky hand cursor (UGH!) 3. a slow reaction cursor 4. more "think fast" and "hand-eye" skill then really thinking through the puzzles 5. characters get a little bland
4 of 6 customers found the following review helpful:
Good, with some notable detractions, 2005-12-04 First, the good. "Myst Revelation" has absolutely stunning graphics, by far the best in the Myst series. "Immersive" does not do justice to the depth and quality of the worlds presented in this game. Plenty of small touches, such as birds and wind stirring plants and leaves, add to the overall effect of the game. Even on my relatively slow graphics card (an nVidia GeFroce 4000 with 64MB DDR), the graphics were wonderful. With the exception of one country music style song that is entirely out of pace with the rest of the game, the music is beautiful and in keeping with the fine tradition of eerie Myst tunes that fans have come to know and love. In addition to graphics and sound, the storyline is also fairly interesting and involving. Fans of the first Myst will enjoy the reappearance of Sirrus and Achenar. Just as in the original "Myst," you are faced with the choice of which brother to trust in the end. And although some others have found the finish unsatisfactory, I disagree. The ending ties up all the loose ends and transitions nicely to the next and final installment in the series.
Now, the bad. First, the live action performances were not up to the standards of previous installments in the Myst series. Even Atrus seemed a little edgy in all of his scenes. The actors who portrayed the brothers were likewise on edge most of the time. They overplayed their characters to a dramatic fault. There was no subtly here by any stretch of the imagination. Still, the live action manages to mesh fairly well with the actual game play. Another beef I had is the country music selection we are "treated" to near the end of the game. What in the world were the programmers thinking, anyway? Up until then we had enjoy a nice selection of classical music that fit in with the Myst aura perfectly, and then all of sudden...bam, we get Garth Brooks. The song was total of place. Equally painful was the whole Serenia culture deal, which was more like a trip to the local New Age health food store than a Myst world. Granted, the world of Serenia was beautifully rendered, but the incessant appearance of the "Proctors" got a tad on the annoying side, especially since none of the actors who portrayed them could act their way out of a wet paper bag.
The above complaints aside, the game is definitely worth checking out if you're a Myst fan. Although the downsides detract from the game, my hat is still off to the programmers for rendering such delightfully rich atmospheres. The worlds, especially those of Tomana and Serenia, are like nothing I have ever seen before. Lots of imagination went into this production.
One more point: Make sure you have plenty of hard drive space and a quality graphics card before purchasing. The full install requires nearly eight GB, and only faster video cards will be able to render the environments without lagging.
8 of 9 customers found the following review helpful:
Nice graphics, shame about the game, 2005-11-26 As a piece of graphic art, Myst IV should win awards. Unfortunately, as a game it leaves rather a lot to be desired.
The most immediate problem is the speed--or rather, the lack of it. While my computer was comfortably over spec and could easily handle scrolling the screen around even with all the effects turned on, each transition to a new location involved the game freezing for a few seconds while it loaded in the next set of graphics. Usually the delay was around 4 seconds, but sometimes it was as much as 10 seconds. That's not too bad when you're somewhere you've never been before, but when you're wandering from place to place trying to solve puzzles spread over a world, it gets tiresome very quickly.
The second problem is that even as of late 2005 and 3 patches, the game is buggy. I couldn't persuade the mangrees to do their thing, even though I had resorted to a walkthrough and was sure I was doing what it said. I tried saving the game, quitting, restarting and loading, and suddenly the puzzle was solved. If I hadn't been working from a walkthrough and hadn't known the game was misbehaving, I would likely have wasted hours unable to solve that puzzle for no good reason.
The puzzles themselves aren't as satisfying as earlier Myst games, either. Some of them make no sense at all--like stroking a snake to make a machine work. Others don't quite work right, like the slider puzzle on the gate, abruptly making you conscious of the fact that you're not dealing with a real physical object, but instead with a computer simulation that has extra constraints that wouldn't be there in the real world.
In Riven, the puzzles were carefully woven into the worlds; the machinery mostly had a good reason to be there. Myst IV is more of a throwback to the original Myst, with elaborate locks in arbitrary locations, strange apparently pointless mechanisms, and worlds in an initial state that really doesn't make sense except as a way to throw puzzles at you. To make up for this you're given an amulet which is basically a clue machine, a rather blatant plot device which again destroyed the feeling of being in a real world.
The puzzles are also tough. When you're forced to resort to hints, you should always think "Aha, yes, of course, I should have got that." In the case of one of the Myst IV worlds, I still didn't understand what was going on after reading the solution. Combine that with the click (wait wait wait) click (wait wait wait) slowness, and you have a recipe for frustration.
Still, the music was great--easily the most impressive soundtrack of a Myst game so far. But that wasn't enough to overcome the defects and keep me immersed in the game.
If you're a Myst fan, you'll buy this anyway. If you're not, I'd suggest that you steer clear of it and get one of the other games in the Myst series.
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