Mind Rover (Mac)
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Mind Rover (Mac)

From:MacPlay
Mind Rover (Mac)
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Amazon Sales Rank:# 21966
User Rating:5.0 out of 5 stars
Customer Reviews
List Price:$29.99





Amazon Maximum Age: 240 months
Amazon Minimum Age: 60 months
Binding: CD-ROM
Brand: MacPlay
EAN: 0811930055004
ESRB Age Rating: Everyone
Format: CD-ROM
Label: MacPlay
Manufacturer: MacPlay
Packaged Height: 55 hundredths-inches
Packaged Length: 732 hundredths-inches
Packaged Weight: 35 hundredths-pounds
Packaged Width: 535 hundredths-inches
Platform: Macintosh
Publisher: MacPlay
Release Date: 2003-09-15
Studio: MacPlay

Feature:

  • MindRover is 'the Intelligent Robot Simulation'
  • A captivating combination of mental stimulation and action
  • A new and dynamic game experience, with open-ended game play
  • Game of the Year in the Educational category
  • More cerebral than pure reckless fun

Product Description:


CogniToy's first game, MindRover, takes gamers to Europa, one of Jupiter's moons, in an intriguing new adventure designed to bring intellectual challenges back to competitive gaming. With an immersing 3-D environment, a compelling soundtrack, and its innovative graphical wiring system, MindRover asks the gamer to think more and twitch less. MindRover players find themselves in a research station perched on the ice-covered moon as Jupiter dominates the sky overhead. Your task is to construct small robotic rovers that compete with one another in a variety of challenges. What's particularly new and unusual is that it's not just a matter of choosing weapons. The player actually gets to control how the robots react through a visual programming metaphor that CogniToy calls "wiring." In the construction lab, players choose bodies, drive trains, sensors, weapons, and manipulators for their robots from a large array of possibilities, then visually wire the sensors to the controls to give each rover a unique set of behaviors. The rover is then moved to the competitive arena and set free to take on all competitors. In one arena, the competition may be a race, and players would likely choose small, fast vehicles with sensors tuned for staying on the course and avoiding obstacles. But in the very next room, the goal may be simply to be the last robot standing, in which case it might be a good idea to festoon a tank with a whole array of weapons, along with radar units to guide them. The game includes puzzles, mazes, treasure hunts, and other unique problem-solving tasks.

Customer Reviews:


4 of 4 customers found the following review helpful:
Design your own robot., 2004-08-26
I love this game/simulation. I have built HeathKit robots from scratch, and have the Lego MindStorm system, but in many ways MindRover is better. I can build and test new robots while I'm on the train.

It's fun to design your own robot, adding hardware to a chassis, and then adding the visual programming logic. There are only three major types of vehicles, but there are so many sensors, logic components, etc. that you could try different control programs for years.

I just installed MindRover on a 3-year old Titanium PowerBook. The PowerBook only runs at 867 MHz, but MindRover's cool 3D graphics runs fine. If you want to teach programming to a kid, there may be no better way to do it. If you just like to have fun by creating something new, you'll enjoy this.

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