Binding: CD-ROM Brand: Macsoft EAN: 0828068103040 ESRB Age Rating: Teen Format: CD-ROM Label: MacSoft Manufacturer: MacSoft Packaged Height: 160 hundredths-inches Packaged Length: 760 hundredths-inches Packaged Weight: 44 hundredths-pounds Packaged Width: 540 hundredths-inches Platform: Macintosh Publisher: MacSoft Release Date: 2003-04-25 Studio: MacSoft
Feature:
- In this thrilling combination of in-depth role-playing and non-stop action, you'll plunge into a 3D world where you face an army of evil
- As you travel to see the world, your character will learn new skills and start on the path of the warrior
- Travel with a fully-customizable party with up to 8 characters -- it's up to you to lead them into battle against monsters and marauders
- Simple but engaging gameplay that lets you choose your own path - Fight for the sake of action, or just collect treasure until you're wealthy
- Gigantic, continuous 3D world immerses you into fantastic gameplay, through enormous castles and secret underground lairs
Product Description:
Dungeon Siege challenges you to transform from a simple farmer into a destroyer of evil! Support for 8-person multiplayer through a LAN or Internet connection Create your own characters, spells, dungeons and more with the amazing Siege Editor
Customer Reviews:
1 of 1 customers found the following review helpful:
Wow, really loved it, 2005-12-15 While the search for the perfect game continues, this one was a contender. Graphics were the best I had seen yet, and the engine was very smooth. I liked the stereo specific sound effects. I played this with Yamaha speakers, and the frogs sounded so real, also the dripping echo. The linear plot was easy for folks like me, and I liked the progression, even if the ending was less than I had hoped. I played this for way too many hours. I found several things: The Lost Witch in the little garden in the swamp phase never follows you. So if you just fight the monsters she sends, you can get your party strength up almost high enough to wear the cool armors you get. In the end, it was hack and slash, which gets old. And I had way too much gold at the end and not near enough at the beginning. I wish the monsters weren't permanently killed in all areas. Coolest monsters I've seen though. Liked the battle structure, a good mix of real time and turn-based.
I sold it after I played and won and played again, but I may just buy it back again...
Not as addictive as Combat Mission:Beyond Overlord though.
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